Resident Evil: Operation Raccoon City Was Released Years Before It Should Have Been
Resident Evil: Operation Raccoon City is usually seen as a letdown, yet it could have been a smash blockbuster if it had been released a year or two later.
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When Resident Evil: Operation Raccoon City was announced, it sparked a lot of questions. The game became controversial for a while, but it was gradually forgotten. Capcom has rejuvenated the franchise and its early setting a decade later, thanks in large part to remakes for Resident Evil 2 and RE3, which brought players back to Raccoon City. Though Operation Raccoon City tried many of the same things in 2012, this era was rejuvenated. With this in mind, the game’s worst problem may have been its premature release. Resident Evil 4 made it clear that the series was trying to reinvent itself, and Operation Raccoon City confirms this. Players were able to see the world through the eyes of the Umbrella Company in this game, which reintroduced a fan-favorite area that hadn’t been seen since Resident Evil 3: Nemesis in 1999. Operation Raccoon Metropolis should have been fantastic, with exciting new characters, a rich narrative potential, and a return to an iconic city. However, it squandered its immense potential because to a tale that had no bearing on the larger series, cumbersome mechanics, and uninspired locations.
The narrative of Operation Raccoon City
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The story of Resident Evil: Operation Raccoon City was both one of its most intriguing and (in the end) one of its most disappointing features. This time, the main characters are members of Umbrella’s Security Service, also known as the “Wolfpack.” Their goal is to sever all links between Umbrella and the Raccoon City disaster. Umbrella’s point of view could have developed a meaningful story, but the game struggled to do so. The finest sections of the game were the ones that directly related these characters to the wider universe, as the best parts of the game were the one that directly connected these characters to the greater universe. Moments like chasing down Leon, just missing Jill, and being ambushed by Nikolai demonstrate the game’s actual potential, but they aren’t enough to carry the whole thing.
Operation Raccoon City was released
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Things might be different if Operation Raccoon City was released today. The Wolfpack’s appearance in the remakes was set up by the arrival of HUNK. Small glimpses of HUNK’s alpha team on their mission to extract the G-Virus are shown in Resident Evil 2. This exact plot is repeated in the original game, with the USS assisting HUNK throughout the operation. If correctly implemented to the remakes, the Wolfpack would become far more relevant and have a far stronger impact on the entire tale.
Wolfpack, on the other hand, had no bearing on the story in the original game. Instead of feeling like they were a part of historic events, participants felt like bystanders. Given the numerous untold stories of Raccoon City, there are numerous opportunities to tell some of them through the medium of fiction. Allow the Wolfpack to take the lead and be in charge of major events. It would also allow for more in-depth character interactions between them and members of Umbrella, such as William & Annette Birkin, who play pivotal parts in Raccoon City’s events.
Another Resident Evil flaw
Another flaw: The surroundings and dynamics of Operation Raccoon City. Despite the fact that the game was set in Raccoon City, the locale was only visible during external missions. The game’s interior level design was lacking, and it was at times difficult to manage. Capcom’s RE Engine, which has been used in every Evil game since Resident Evil 7: Biohazard, could easily alleviate both of these difficulties. Operation Raccoon City suffers from being published at the wrong time, while the engine has demonstrated that it can handle action scenes smoothly, such as Resident Evil 7’s “Not a Hero” DLC Resident Evil: Operation Raccoon City suffers from being released at the wrong time. The game, which debuted at a time when the franchise as a whole had gone past the G-Virus breakout, is replete with story and gameplay difficulties that would not have been a problem less than a decade later. Despite having all the makings of a great game, Operation Raccoon City was a letdown — and it didn’t have to be.
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